public:
DECLARE_MEMBER_MSG_HANDLER(SceneEnterAck);
DECLARE_MEMBER_MSG_HANDLER(SceneLeaveAck);
DECLARE_MEMBER_MSG_HANDLER(AddBuffNtf);
DECLARE_MEMBER_MSG_HANDLER(RoleEnterNtf);
DECLARE_MEMBER_MSG_HANDLER(RoleLeaveNtf);
DECLARE_MEMBER_MSG_HANDLER(RoleMoveNtf);
